sequencePeople
Who is sitting on each step, for the swimlane board. Capped per lane — the board stops being readable long before a real sequence stops having contacts, so the lane header count is the honest total and this is only what fits on screen.
sequencePeople(
id: ID!
perStep: Int = 10
): [SequenceLane!]!
Arguments
sequencePeople.id ● ID! non-null scalar
sequencePeople.perStep ● Int scalar
Type
SequenceLane object
One column of the swimlane board.


