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sequencePeople

Who is sitting on each step, for the swimlane board. Capped per lane — the board stops being readable long before a real sequence stops having contacts, so the lane header count is the honest total and this is only what fits on screen.

sequencePeople(
id: ID!
perStep: Int = 10
): [SequenceLane!]!

Arguments​

sequencePeople.id ● ID! non-null scalar​

sequencePeople.perStep ● Int scalar​

Type​

SequenceLane object​

One column of the swimlane board.

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