UpdatePhysicalEventInput
No description
input UpdatePhysicalEventInput {
id: ID!
patch: PatchablePhysicalEventFields!
}
Fields
UpdatePhysicalEventInput.id ● ID! non-null scalar
UpdatePhysicalEventInput.patch ● PatchablePhysicalEventFields! non-null input
Member Of
updatePhysicalEvent mutation ● UpdatePhysicalEventHasOne input


