SequenceTeamTotals
Account-level totals across every sequence.
type SequenceTeamTotals {
active_contacts: Int!
completed: Int!
overdue: Int!
escalated: Int!
replies: Int!
meetings: Int!
touches: Int!
reply_rate: Float
meeting_rate: Float
sequence_count: Int!
rep_count: Int!
running_sequence_count: Int!
completed_change_percent: Float
}
Fields
SequenceTeamTotals.active_contacts ● Int! non-null scalar
Distinct contacts holding an open task, NOT a task count — one contact on three steps is one.
SequenceTeamTotals.completed ● Int! non-null scalar
SequenceTeamTotals.overdue ● Int! non-null scalar
SequenceTeamTotals.escalated ● Int! non-null scalar
SequenceTeamTotals.replies ● Int! non-null scalar
SequenceTeamTotals.meetings ● Int! non-null scalar
SequenceTeamTotals.touches ● Int! non-null scalar
Tasks closed in the window. The denominator for reply_rate and meeting_rate.
SequenceTeamTotals.reply_rate ● Float scalar
SequenceTeamTotals.meeting_rate ● Float scalar
SequenceTeamTotals.sequence_count ● Int! non-null scalar
Sequences with at least one open task. Reads as "across 6 sequences".
SequenceTeamTotals.rep_count ● Int! non-null scalar
How many reps have a row. Reads in the page subtitle.
SequenceTeamTotals.running_sequence_count ● Int! non-null scalar
Sequences in the RUNNING state, whether or not they currently hold work.
SequenceTeamTotals.completed_change_percent ● Float scalar
Completed change against the previous window of the same length, as a percentage. Null when the previous window had none, because a change from zero has no meaningful percentage.
Member Of
SequenceTeamDashboard object


